

The original reveal trailer, first shown on April 22nd, 2015 received overwhelmingly positive receptions, with each race considered to be well designed, aligned to the canon and having legendary lords which meant many relevant named characters would be in the game. The grand vision for the three games is for them to eventually merge together to include all of the (relevant) parts of the Warhammer map and eventually all the major races in it (8th edition) and potentially some minor ones, in a combined campaign dubbed “Mortal Empires.” Even just two games in, it’s already a gigantic clusterfuck when you count all the various sub-factions and non-playable factions that have been added thus far (if you don’t use the end-of-turn fast forward button, it can take a long time to cycle through every faction’s movements, although things have improved since the Potion of Speed update). The first game focused on the Old World, the second on the New World, and the third will be presumably in the Dark Lands. Known to tg as "Total Warhammer", "Total Waaagh!!" or some other similar derivative. The games themselves are being developed parallel to the historical games that Creative Assembly is best known for. A trilogy of RTS games being worked on by the developer Creative Assembly, best known for the Total War franchise - which consists of pre-industrial age era Real Time Tactics battles with a somewhat simplified 4X/Grand Strategy overworld.
